Thursday, July 30, 2015

Class Projects Document

This is my correct Class Projects Document, revised as you requested. I put it in a separate post, also as you requested, which is why the date is July 30, even though it was embedded (albeit incorrectly) in Blog Post #1 on the correct date.


Blog Post #4

The school librarian’s role in implementing technology covers a wide variety of applications. First and foremost, it is important to make the distinction between using technology tools simply because they have become ever-present and educators feel like they have to, and using technology in meaningful ways that enhance student learning and understanding.

Technology, when thoughtfully utilized, has numerous benefits in the classroom and school library. Perhaps the overall most significant of these is preparing students for an increasingly digital world. The primary job of educators is to produce adults who can function successfully in the real world, and today, the real world does not exist without technology. AASL’s Standards for the 21st Century Learner state that technology is a crucial tool for learning, not only in school, but continuing into adulthood (2007). Moreover, technology applications can help students understand all types of content learned in school. Teachers and librarians are constantly working to increase comprehension of important concepts, and digital tools can provide engaging ways to do this while allowing students to progress to higher levels of thinking at their own paces.

One of the most effective ways educators can make technology relevant is to take advantage of the social nature of technology, particularly Web 2.0 tools. When students are able to share knowledge and learn collaboratively, both in person and online, the quality of that learning is intensified (AASL, 2007). Web 2.0 offers a variety of social applications where students can network and share ideas through online discussion boards, social tagging, special interest groups, and more. Even when students create a product online, they can share their work by posting it on a social networking site or forum. 

In “Using Tech Tools for Learning with Standards,” Holzweiss points out that many teachers hesitate to use Web tools in their classrooms because they do not feel comfortable using the technology themselves (2014). Librarians can work with teachers to develop projects and extension activities using Web tools. When technology is integrated into lessons so that it makes the best use of instructional time and is aligned to standards and subsequently used when planning for assessments, students have the opportunity to learn the curriculum while cultivating technology skills, digital citizenship, and interpersonal skills (Holzweiss, 2014).

According to Texas School Library Standard III: Learner-Centered Technology and Information Access – Strategies for Librarians, an exemplary school library program contains one internet-connected computer per four or fewer students on campus, including on-demand access for every student (Standards, 2005). While most districts in the state automatically provide each student with login information/access upon enrollment, having the exemplary amount of equipment varies from campus to campus. Many times, this is outside of the librarian’s control. Therefore, the librarian must work with teachers to be creative and devise a system for maximizing student computer time. In this situation, it becomes even more vital to make Web activities relevant and effective to enhance student learning.

The Texas School Library Standards list making connections between the classroom, the library, and the real world as a benefit for students where technology and information access are concerned (2005). It is the responsibility of educators to use technology as a vehicle to guide students to better society and the world around them. This means it is important to keep an end goal in mind any time technology tools are used in lessons, projects, and other activities; teachers and librarians must ask themselves what they ultimately want their students to learn and be able to do in the future. For example, multimedia tools being used to create an advertisement or present information is a real world application of technology, whereas placing students on the computer to play educational games with no context is simply using technology as a babysitter or time-filler. The AASL Standards do not list skills in terms of what programs or applications students should become proficient in using; instead they list life skills students should gain, such as sharing knowledge, communicating ethically, making informed decisions, thinking critically, asking questions, and many more (2007). These are goals most educators have already; they need only to apply these same desired outcomes to integrating technology into lessons and assignments.

References

American Association of School Librarians. (2007). Standards for the 21st Century
            Learner. Retrieved from
http://www.ala.org/aasl/sites/ala.org.aasl/files/content/guidelinesandstandards/learningstandards/AASL_Learning_Standards_2007.pdf

Holzweiss, K.A. (2014). Using tech tools for learning with standards. School Library
            Monthly, 3(4). Retrieved from

Texas State Library and Archives Commission. (2005). School Library Programs:
Standards and Guidelines for Texas. Retrieved from https://www.tsl.texas.gov/sites/.../schoollibs/slsAdopted2005.doc



Monday, July 20, 2015

Blog Post 3

In "Three examples using tablet technology in an active classroom," Gerard, Knott, and Lederman give examples of how tablet PCs can be used in class discussions, simulations, and small group activities.

For group discussions, the authors point out that talking and listening are key elements for students to collaborate, facilitate understanding, share ideas, and build knowledge. However, it can be difficult for students to record and synthesize information during a fast-paced discussion, which they are often expected to do. Gerard, Knott, and Lederman said that they were able to use the digital ink feature on a tablet PC to effectively take notes during a discussion. They said that by taking notes directly on the tablet screen, which were then projected onto a larger screen for the class to see, allowed them to digitally ink diagrams, record class comments and responses, and write down discussion points, while also saving all of that information for future use and reflection. Students had a visual representation of their thinking in real time, allowing their ideas to become tangible and also easily changed, deleted, or reorganized.

To utilize the tablet PC in a learning simulation, the authors created groups of three to four students to represent the top management teams of autonomous companies competing with the other made-up companies in the class. Groups had to analyze a variety of information sources as well as make strategic decisions for their company. Gerard, Knott, and Lederman said that these decisions became so complex that it was necessary to meet with each group individually for "audits." Using the tablet PC, the instructor was able to pull groups out of the classroom one at a time, allowing the groups to meet privately with the instructor and still have access to all the necessary information. The tablet PC also allowed the instructor to move easily between groups and keep all of the information, notes, and observations for each group organized in one place.

For small group collaboration, Gerard, Knott, and Lederman had groups read an article and choose a perspective (in this class they chose a business viewpoint) and evaluate business strategy and influential factors based on that perspective, and finally make recommendations based on their evaluations. Students used the digital ink on the tablet PC to create matrices of their findings and project them to the rest of the class as living documents, fostering increased class discussion, according to the authors. Furthermore, with the use of a single tablet PC, each group was able to drag and drop their individual matrix into one shared document for the entire class.

I have a personal tablet that I can use in my classroom or the library, once I make that transition. I will use it to enhance class discussions similar to the way Gerard, Knott, and Lederman did. I have found, as they pointed out, that it can be difficult as the teacher to record points the students make or ideas they share, and the tablet will make doing that easier, more organized, and will free me from being chained to the board or computer. It should also make projections easier for the students to follow and understand, rather than the semi-organized scribble-scrabble it can easily turn into. Having a roadmap of the discussion that is easily edited, rearranged, and saved for future reflection and discussion will also be useful for students to understand and remember the information and what was discussed.

The second way I will improve my integration of technology in the classroom is to use the tablet for group activities. Groups can take turns recording portions of a project onto the tablet and all groups' information and findings will be saved in one place where they can be combined into a collaborative document or projected easily for the rest of the class to see and discuss. Students will enjoy personalizing their work and seeing and being able to add to or edit other students' work digitally. Using the tablet for group work will also enable me as the instructor to keep all of my group information in one place, including observations, notes, and resources for the students to use.

Gerard, J.G., Knott, M.J., & Lederman, R.E. (2012). Three examples using tablet technology in an
     active learning classroom: Strategies for active learning course design using tablet technology.
     Global Education Journal, 2012(4), 91-114.